Cyberpulp

THE FUTURE IS BROKEN. COLE IS THE MECHANIC.

In a Los Angeles where the digital cloud burst and the world reverted to analog grit, the corporations have become city-states and the police are just another gang with better badges. There is no Wi-Fi. There is no cloud. If you want data, you steal the tape. If you want a person, you hire a retrieval specialist.

Enter Cole. He drives a ’70 Plymouth Roadrunner, smokes cheap cigarettes, and specializes in “hard resets”—extracting human assets from iron-clad contracts.

When a B-list screenwriter hires him to break a starlet out of Titan Studios—a sovereign fortress guarded by private armies and animatronic monsters—Cole knows it’s a suicide run. But the pay is good, and the morals are loose. From the neon-soaked boulevards to the razor-wire walls of the studio lots, Cole must navigate a landscape of microwave serial killers, steroid-pumped security chiefs, and special effects rigged to kill.

In the city of angels, the only way to survive is to stay off the script.

Cyberpulp collects the high-octane case files of the city’s most notorious fixer—a series of interconnected stories about bad deals, fast cars, and a world running on fumes.

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